package com.bomberman.items;

import com.bomberman.environment.BombWorld;

public class BmbUp extends Item
//increases the # of bombs lay-able at one time 
{
	public BmbUp(BombWorld world)
	{super(world);}
	
	public void act()
	{}

	public void use() 
	{if(P.getBombs()<P.bmbMax)
		P.setBombs(P.getBombs()+1);}
}